COMBAT 2000 Program (c) Insane Software 1994-5 This text written 6/3/1995 This version is public domain and may not be sold for profit. PD libraries may charge for their distribution costs only. WARNING - Use this program at your own risk! We make no warranties, either expressed or implied, with respect to the software described in this document, its quality, performance, or fitness for any particular purpose. The entire risk as to its quality and performance is with the user. Should the program prove defective, the user assumes the entire cost of all necessary servicing, repair, or correction and any incidental or consequential damages. In no event will we be liable for direct, indirect or consequential damages resulting from any defect in the software. THE PROGRAM Welcome to Combat 2000, although it isn't really yet. This is, instead, a version of the 'classic' mode that will be found therein. Yes, there are still bugs, and I'm still nagging Andrew, but the game will one day be completely re-written (Yippee)! For now, enjoy this version. For two players only at the moment, all this, and much more will be addressed in the final version. I'm reluctant to release features yet, as no doubt, someone more talented (or with more time) could nick all our ideas before we were done :) Main gripes at the moment are a lack of music, dodgy bouncing (we know why this occurs, and it WILL be fixed) and a few missing sound effects. Anyway, play with this version conscience free, and wait for COMBAT 2000. INSANE SOFTWARE An ever-changing conglomeration of friends and acquaintances. For the purposes of this game, and wherever mentioned in this text, Insane Software is: -Andrew Heap -Jared Quinert As mentioned earlier, Hairpin II is already available as licenseware, with (hopefully) an update appearing soon. Forthcoming releases (in no particular order) are: -Screech! (You know what to expect) -Combat 2000 (Combat/Scorched Earth cross) -Marauder (Robot combat game) -Star Wars (Working title for space wargame) BARTERWARE We're trying to introduce the use-friendly concept of barterware. Below is an extract from the readme for our program Screech! Remember though, Combat is a freebie (for now). Extract follows:- Screech! is barterware. If you're interested in receiving the full version, with many more tracks and a nice management side, then send us œ8, US $12, AUS $15 or equivalent goods/service, and we'll send you the complete version of Screech! We'd prefer the cash, but if you'd like to send disks, games, BBS accounts, Atari 2600/7800 carts (Xevious would be cool), old Atari 8-bit software, joysticks, or anything else you think we could use, then feel free to do so. We may also include demos of forthcoming releases and anything else we deem interesting. Alternativ- ely, if you are a programmer, or involved in the production of shareware or PD games then send us a copy of your game. We hope to set up a net- work of amateur game developers and share our skills around. Eg: We need graphics, and can supply music. We would also like to be able to set up a nice distribution network with our fellow developers. It would also be nice to have someone else test our software, and share ideas and suggestions. End of extract We like the idea...hope others do too. Once again, we can be reached at - Insane Software 79 South Crescent Northcote VIC 3070 Australia (03) 486 3614 Internet E-Mail: wizzo@connexus.apana.org.au Note: This text file must be distributed with the executable program.